Showing posts with label APPLE. Show all posts

Both the Apple Watch and Android Wear provide plenty of value for certain wearers thanks to decent implementations of actionable notifications. But after a few weeks with the Apple Watch, it’s apparent that most apps haven’t quite figured out how to be useful on your wrist.
                
       For developers who didn’t have a Watch available before its release (that would be most of them), it was easy to assume that the best route to take was to shrink down their iPhone applications within the constraints of the WatchKit SDK — strip out some extraneous features, hide some stuff in a menu accessible via Force Touch, ship.
Workflow, an app originally built to let you automate frequent tasks on your iPhone or iPad, is one of the few apps available on the Apple Watch that seems built specifically for the smaller form factor.
On the phone Workflow lets users create a recipe of actions (take N number of pictures, piece them together into a GIF, send to X, Y, and Z recipients) and generate a home screen button or iOS action extension to perform that task with one tap at any time.



At $2.99 Workflow is a killer app for iPhone power users. But on the Watch, it’s an example of what apps across the board should look like on smart watches, Apple-made or otherwise.

Instead of providing an interface with options to pick from a menu or icons representing actions, Workflow on the Apple Watch has been stripped down to verbs. I want an Uber home, or to the next meeting in my calendar. I’m walking home and want to send an ETA to my roommates. Maybe I’m on BART and it’s just too tightly packed to read on my phone — no worries, I can pick a Pocket article to be read over the headphones plugged into the iPhone in my back pocket.

There are no gestures to remember or content to download to fill a feed. It’s the perfect application for the WatchKit app paradigm, with a single tap executing multiple instructions on the phone. And if, say, a destination or article needs to be picked, the pre-made workflows in the app’s gallery will serve up a few options that users are likely to choose.

Over the coming months, most developers will figure out that the best question to ask themselves when designing smart watch apps is, “What can I help users do with a single tap?” With cameras, LTE, GPS, screen size, and battery life keeping the smartphone relevant for the foreseeable future, developers should assume that users will always have a phone on them for any action that takes longer than raising your wrist, swiping once or twice, and tapping a button or two.

Workflow’s flaws demonstrate how apps will get better as Apple exposes native functions to third-party developers. Some workflows still require completing a step, like choosing the recipient of an automated text message, from the Messages app on the connected phone, which it gives a shortcut to via Handoff. Others have wonky behavior when activated from the Watch because Apple shuts off the Bluetooth radios to conserve power, temporarily pausing the article playing back. These and other tiny sources of frustration will go away as Apple opens up things like resource caching on the Watch (hopefully a few weeks from now at WWDC).

The support includes real-time monitoring and analytics support for the WatchKit extension that controls the Apple Watch’s user interface.
The support includes real-time monitoring and analytics support for the WatchKit extension that controls the Apple Watch’s user interface.
With the tools available in the AppDynamics Application Intelligence Platform, developers and app owners will be able to see and understand the performance of their Apple Watch-enabled apps, the WatchKit extension and the end-to-end user experience.
                            Key metrics including app latency, crashes, stalls, errors and other performance measures will be captured. Custom metrics are also available, such as how the watch is being used to interact with the app, round trip time for data travelling between the iPhone and watch, and timers to measure user behaviour.
App      Dynamics     says   its   application development platform will now support apps designed for the new Apple Watch, to help support and reassure Apple Watch developers and their customers about watch and app performance.
Bhaskar Sunkara, chief technology officer for AppDynamics, said: “AppDynamics gives full visibility into the performance of the WatchKit extension, which Apple calls ‘the brains of the operation'. When the extension code is performing well, you know your app is performing well on the Apple Watch.”
                       Sunkara added: “What’s happening in a distant data centre in the cloud can dramatically affect the performance of the Apple Watch on the user’s wrist. And if there’s a problem, the app is going to get blamed, because that’s what the user is looking at.
“ That’s why it’s critical to have visibility into the entire distributed, service-oriented application ecosystem - as AppDynamics does - to deliver the optimum user experience. If a ‘glance’ interaction takes ten seconds to complete, that could end up turning the user away from the application for good.
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